JavaScript: Circles on Canvas

# of Circles: 100

In order to pull this off I used a for loop to iterate over itself to draw 100 circles using Math.random() to generate various random circle sizes. I used my x and y coordinates randomly that fit within my canvas width and height to ensure all circles were drawn into my canvas. In order to get the rgb effect, I used the rgb() values in c.strokeStyle between 0-256 in each category (red(0-256)green(0-256)and blue(0-256)) to generate random colors to be applied to the circles. This allowed me to generate what you see above

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